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IS THE ROULETTE BEATABLE?
Many lovers write many quite frequently, asking the
same question: is the roulette
beatable?
If you consider it a perfect generator of
casual numbers, the answer will surely be negative:
since it's a proportional game, in the long time (but
how far? Maybe so far that we'll never see it) every
kind of strategy will take us to pay a game tax.
But recent studies let us adfirm that roulette, in some
specific circumstances, stops to be a generator of casual
numbers (Theory of in-sequence
generation). Obviously, information we have,
even if linked to a hundreds of blows, are not sufficient
yet to talk about "final results"or mathematical
verification..
Presently, according to specific information, we can
say the roulette is quite beatable.
To win, you have to follow some simple rules, you can
also overwork to realize complex winning strategies:
1) You have to play full numbers higher than 18,
in a row on the roll.
2) You don't need useless complications.
3)
You must be patient: a game with not many blows will
surely be a random game.
4)
Consider discards and balance as two sides of the coin.
5)
Following and tabulating the natural flowing of the
game considering quality.
6)
Following and tabulating the natural flowing of the
game considering quantity.
7)
In previous 2 points you may need somekind of sham proportion
(see D'Alost newschool).
8)
Overworking a single behaviour, considering discards
or balance (see point 3).
9)
Overworking this behaviour for the rest of the game
(if resulting a winning one).
10)
If you run into a reverse trend (lost blows), you'll
better wait for other conditions.
11)
Lost blows and winning ones may be part of a single
schedule providing us information
about the trend (positive or negative).
12)
Every day is a new day. Yesterday game information are
no longer valid for another game
Obviously
each point will be carefully examined in a dedicated
section, describing the in-sequence generation theory.
See you soon
I
greet you with a sentece by Theo D'Alost:
"Following the natural flowing of the game,
you enter a vicious circle: the balance between losing
and winning blows, you can't escape from, and the final
result will be the defeat. The situation is clear. To
turn it upside-down you have to brake the balance, and
produce, thanks to a sham proportion, somekind of stream
in which blows linked to 1, 2, 3 are not the same as
blows linked to 1+, 2+, 3+. The key of the balance is
to play those numbers stopping at their turns, while
the key of the discard is to play numbers going beyond
their turns."
Is
the roulette beatable?
I think yes.
Did I make it?
Well
It works
This is just my opinion.
RAVI

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