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ENGLISH BLOW
Myth or reality?
In first years of XX century, an English player succeded
in striking the game. He invented a particular counter
technique which in specific cases had a mathematical
advantage on the Bank. He had this advatnage only in
the last hand of the game.
He had won a good deal of money in Monte Carlo, till
a croupier found out the way to oppose him. This
croupier proposed to "burn" the first five
cards, to not consider them during the game, obviously
without showing them to palyers.
In this way, at the last hand of the game, the Enlgish
man couldn't be sure about remaining cards value. This
little trick checkmated the king and the English man
could not use anymore his fatal strategy.
We have to say that, before they found out his trick,
to increase game chances, the English man turned to
some secretaries; everyone had to control a specifc
table and had to inform the "boss" once the
game chance had become favourable. Obviously, little
by little, the secret became so popular that everyone
knew it. In fact, in 1929, Billedivoire, whose real
name was Pierre Argò, a famous game scholar,
revealed the secret:
"You only have to count cards, considering their own
face value. Everytime you come to the last handof the
game, having a score between 1969 and 1977, the Red
chance is much more favourite."
Obviously Argò gave also a mathematical explanation
of this phenomenon, with specific percentages too.
How
simple they were!
This was not the real secret, and Argò mathematical
explanation moved between ridicule and pathetic, and
even a smart thirteen-years.old boy could disprove it!
As we so in a specific section, Red and Black have both
ALWAYS THE SAME CHANCES. leaving aside the pack composition.
The
English man used to play, besides R and B, also with
Colour and Inverse; and the combination of these
chances made his system absolutely winning. We mean
that, in some blows, the player could only draw or win.
Mathematically, he could not lose.In some other cases
the loss was really rare.
Let's
analyse an extreme example of some remaining cards from
a pack we can not lose with.
Remaining
cards are seven Red 10 and
a Black 3. The black can obviously move in 8
different poisitions, having the same chance. Here there
is a schedule about positions, scores and blow's results.

Note:
N (noir) = Black // R (rouge)
= Red
Let's try to imagine what can happen to an hypothetical
English man, who, knowing the pack composition decides
to overwork it, staking at the same time on Black
and Colour.
In
1st case he wins to pieces.
In 2nd case he draws.
In 3rd case he draws.
In 4th case he draws.
In 5th case he draws.
In 6th case he draws.
In 7th case he draws.
In 8th case he draws.
The loss is impossible: we can stake our own house.
In numbers, we are talking about an advantage of 25%,
having impossibility to lose, and a capital of just
two pieces! Obviously, this is a particular case,
but we could consider hundreds of them (even if manyt
of these can have a minimum percentage of risk). The
practice of burning the 5 starting cards has destroyed
most part of "English man advantages".
At this point, our readers will ask us
if we know the English man counter, and if,
with some specific alterations, having a rendering diminution,
it can be applied succesfully (as game scholar Henry
Daniel adfirmed) also today.
The answer is affirmative in both cases.
We have to say that advantage percentages are not so
important but quite attractive.
In our treatise " The
secret science of 30-40: from the English blow till
the Italian one" we will reveal the
secret.
Readers do not have to think about the idea of becoming
rich. The mathematical advantage exists (higher than
C-I game) but game chances are still rare. But, maybe,
it is worth while following the game.

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